Attribute Tiers
Attack
Attack Two Handed
Melee Fighting
Melee Two Handed Fighting
Parry
Chance of trigger on attack
Slash
Chance of trigger on attack
Crushing Blow
Chance of trigger on attack
Hit Chance
Chance of trigger on attack
Double Shot
Chance of trigger on attack
Distance
Sharpshooter
Chance of trigger on attack
Magic Level
Critical Hit Chance
Chance of trigger on attack
Fire Increments
Percent of increment
Ice Increments
Percent of increment
Energy Increments
Percent of increment
Poison Increments
Percent of increment
Armor
Value of armor on equipment
Fire Resistance
Percent of resistance
Ice Resistance
Percent of resistance
Energy Resistance
Percent of resistance
Poison Resistance
Percent of resistance
Endure
Chance of triggering
Defense
Value of defense on shield
Shield
Value of skill
Life Leech Chance
Chance of trigger on attack
Physical Resistance
Percent of resistance
Elemental Resistance
Percent of increment
Physical Increments
Percent of increment
Elemental Increments
Percent of increment
Clarity
Chance of triggering on kill
Mana Leech Chance
Chance of triggering on attack
Resurgence
Chance of triggering on kill
Dodge
Chance of triggering
Vitality
Chance of triggering
Healing Increments
Percent of increment
Max Hit Points
100% MAGE / 50% RP / 25% EK of the total value.
Speed
Value of speed
Mana Regeneration
| Tier | Value | Ticks |
|---|
| 1 | 1 mana | 24 seconds |
| 2 | 1 mana | 22 seconds |
| 3 | 1 mana | 20 seconds |
| 4 | 1 mana | 18 seconds |
| 5 | 1 mana | 16 seconds |
Health Regeneration
| Tier | Value | Ticks |
|---|
| 1 | 1 health | 8 seconds |
| 2 | 1 health | 7.5 seconds |
| 3 | 1 health | 7 seconds |
| 4 | 1 health | 6.5 seconds |
| 5 | 1 health | 6 seconds |
Attack Interval
| Tier | Value |
|---|
| 1 | 1.9 seconds |
| 2 | 1.8 seconds |
| 3 | 1.7 seconds |
| 4 | 1.6 seconds |
| 5 | 1.5 seconds |
Weight
| Tier | Value |
|---|
| 1 | 15% |
| 2 | 30% |
| 3 | 45% |
| 4 | 60% |
| 5 | 75% |